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*theDesignersPerspective - // My journey learning Obj-C

iOSBootCamp : BigNerdRanch { int 1 }


Creek behind the compound. Taken around 8am. The mist was really thick and beautiful.


Let me just start by giving props where props are due. To anyone I have ever met that is a programmer, respect. To all the good programmers I’ve met and had the pleasure of working with, much respect. You know who you are.

This shit is hard, there is no other way to say it. I mean, I’ve been playing around with html and css for quite a while now and the only skill that seems to transfer over is using a keyboard for input. I am the biggest n00b in my class. Everybody in the class has experience working with another programming language. We are flying through these exercises. I feel more like a secretary working on my WPM than an aspiring entry level programmer. Just when I’m starting to see a glimpse of light, next exercise.

Basically, you must have a good math base, but also be able to comprehend abstract concepts. Some of it is sticking to my noodle, but not much. I’m considering making a series of visualizations later to help remind me of how some of them work.

It kind of reminds me of skateboarding. The first thing you learn how to do is stand on it without falling, then move without falling, then turn, then stop. Once you can maneuver with confidence, the next big challenge is learning how to ollie (def: a jump performed without the aid of a takeoff ramp, executed by pushing the back foot down on the tail of the board, bringing the board off the ground). All other flip tricks are a derivative of an ollie. Kickflip, Heelflip, Bigspin, Impossible, Varial, Nollie, Hardflip, Pressureflip, 360Kickflip. You get the idea. Each trick can be broken down into it’s parts:

(BOOL) Ollie;
(int) xRotation;
(int) yRotation;
(BOOL) StartStance;
(BOOL) EndStance;

I’m still learning how to turn. I won’t be doing flip tricks anytime soon.

Posted: November 13th, 2010
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